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Goal -Par -Hops 0Tide -

SPELL HOPPER

Change one letter at a time to hop from word to word. Reach the goal before the tide catches your spark.

Spell Hopper

Spell Hopper is a word ladder game played on a night pond. A small spark sits on a stepping stone with a four-letter word on it, and the goal word waits on an island across the water. You cross by changing one letter at a time, and every new word becomes the next stone. Meanwhile the tide rises behind you, so you have to keep moving.

How to play

Tips

Watch the spark. It flares bright and says closer when a hop really brings you nearer the goal, and it dims when you drift away. Grey ghost stones show how many hops the shortest route needs. If the tide wins, the level stays the same on your next try, so you can use the route shown on the end screen. Three-star levels in a row build a score multiplier, and every third level clears a pond for a bonus.